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Blender TASTY tutorial : How to make Hamburger model in Blender

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Ivan Orlandini
Ivan Orlandini
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Recipe Information

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Video-Specific Recipe

hamburger

Cultural Context

The hamburger is a quintessential American dish, often associated with fast food culture. It has roots in the late 19th century and has evolved into various regional styles, including the popular cheeseburger. In Mexico, hamburgers are widely enjoyed and often feature local ingredients and toppings, reflecting the country's culinary diversity.

AmericanMXmain
45 min
easy
4 servings
Servings4
1 lb ground beef
4 burger buns
4 slices cheese
2 cups lettuce
1 large tomato
1 medium onion
1/2 cup pickles
1/4 cup ketchup
2 tablespoons mustard

Quantities are estimated based on standard recipes for your convenience. The actual ingredients used in this video are accurate.

ground beef

🥗Healthier: ground turkey

💰Cheaper: ground pork

Ground turkey is lower in fat, while ground pork is often less expensive.

burger buns

🥗Healthier: whole grain buns

💰Cheaper: white bread

Whole grain buns offer more fiber, while white bread can be a budget-friendly substitute.

cheese

🥗Healthier: low-fat cheese

💰Cheaper: processed cheese

Low-fat cheese reduces calories, while processed cheese is often cheaper.

1

Delete the default Cube in Blender.

2

Create a new UV sphere for the bun.

3

Go to edit mode and delete the bottom faces of the sphere.

4

Delete the middle vertices.

5

Select the loop and press F to close it.

6

Select the bottom vertices and extrude them down the z-axis.

7

Scale the shape along the z-axis.

8

Shade smooth and add a subdivision modifier to the bun.

9

Create a duplicate of the bun and rotate it by 180 degrees for the top bun.

10

Create a circle for the salad and go to edit mode to close it.

11

Add a subdivision modifier to the salad.

12

Add a displace modifier and create a new texture, selecting 'cloud'.

13

Shade smooth and add another subdivision modifier to the salad.

14

Solidify the salad and position it on the bun.

15

Create a cylinder for the hamburger patty and scale it down the z-axis.

16

Apply the scale and go to edit mode to select the edge loops and bevel them.

17

Shade smooth and add a subdivision modifier to the patty.

18

Add another displace modifier and select 'noise' for texture.

19

Adjust the strength of the noise texture.

20

Create cheese using a plane, subdivide it, and add a subdivision modifier.

21

Solidify the cheese and position it on the hamburger patty.

22

Enable proportional editing and adjust the cheese to flatten it on the patty.

23

Create tomato slices using a cylinder, scale it down, and add a subdivision modifier.

24

Edit the top face of the tomato to create a tomato shape.

25

Position the tomato slices on top of the cheese.

26

Create sesame seeds using a cylinder, scale it down, and add loop cuts.

27

Edit the top and bottom vertices of the sesame seed to shape it.

28

Add a subdivision modifier and shade smooth the sesame seed.

29

Go back to the particle system to render the sesame seeds on the bun.

Cooking Techniques

grillingfrying

Spice Level:

🌶️🌶️🌶️

Allergens

glutendairy

Also Known As

burgercheeseburger
Local Name: hamburguesa

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